New Project: Point & Click 3D Exodus Adventure Game In Development
Back in 2012, BibleByte Books & Game started to re-imagining our original Exodus Adventure game as a new 3D Point & Click Puzzle Bible Adventure Game. We needed a new 3D Game Engine to develop the newly re-imagined Exodus Adventure game so we switched our standard game development environment from Microsoft Visual C# 2012 to Unity 3D C# Version 4. You can find more information about and our new 3D Game Programming Tutorial at:
https://biblebytebooks.com/the-exodus-adventure-game-by-biblebyte-books-and-games/
Phil Conrod Kicks off The Absolute Beginners Track at the 2014 Christian Game Developers Conference held at Concordia University in Portland, Oregon
Phil Conrod Kicks Off The Absolute Beginners Track at the 2014 Christian Game Developers Conference held at Concordia University in Portland, Oregon.
Phil Conrod Speaks about Mentoring the Next Generation of Developers at the 2012 CGDC at Cascade College in Portland Oregon
Phil Conrod will be conducting a game development workshop at the 2012 Christian Game Developer’s Conference at Cascade College in Portland Oregon. The workshop is called “Mentoring the Next Generation of Developers” and will be held on July 21, 2012 at 1:30pm.
Enjoying Philip Conrod's talk – they published their first Computer Bible Games book in 1984! http://t.co/A2s24uNR #CGDC2012
— CGDC News (@cgdcnews) July 21, 2012
New Moses Rod 3D Adventure Game Being Developed using Unity 3D & C#
BibleByte Books & Games is developing a re-imagined 3D version of our original Moses Rod Adventure Game. Our original Moses Rod Bible Adventure game was a 2D game which we are now updating to 3D using Unity 3D. You can track our progress on this new C# tutorial chapter here:
https://biblebytebooks.com/moses-rod-bible-3d-bible-adventure-game-by-biblebyte-books-and-games/
BibleByte Books Publishes New Computer Bible Games Programming Tutorial For Java!
Learn how to develop Computer Bible Games with Java! COMPUTER BIBLE GAMES WITH JAVATM uses Java Swing GUI (graphic user interface) programming concepts while providing detailed step-by-step instructions for building many fun games. The tutorial is appropriate for both kids and adults. The games built are non-violent and teach logical thinking skills. To grasp the concepts presented in COMPUTER BIBLE GAMES WITH JAVA, you should have experience with building Java projects and be acquainted with using the Swing control library.
BibleByte Books Publishes New Computer Bible Games Programming Tutorial For Microsoft Visual C# Express!
You can now learn how to develop Computer Bible Games with Microsoft Visual C# Express! COMPUTER BIBLE GAMES WITH VISUAL C# EXPRESS is a self-paced semester long self-study “beginning” programming tutorial consisting of 13 Chapters explaining (in simple, easy-to-follow terms) how to build a Visual C# Windows applications and games. Students learn about project design, the Visual C# toolbox, and many elements of the Visual C# language. Numerous examples are used to demonstrate every step in the building process. The tutorial also includes several detailed computer projects for students to build and try.